Napoleon and his La Grande Armée's Victories Continue....
Can our Coalition officers change history in three rounds of play...
Or will our La Grande Amée officers repeat the success of Emperor Napoleon..
Enter in this tournament and make your own history!
The purpose of this tournament is to provide a registered TWS event in which players can gather and
engage each other in entertaining combat. It is intended to be a fun way for members to interact, meet other
members who they may never have met, and strengthen the bonds between the officers across our society.
Officers participating in this tournament are to conduct themselves with honor at all times, remaining respectful
of their opponents and abiding by the rules outlined herein. This tournament is intended to be a fun,
social event of learning and interaction among the fine officers that we have in TWS.
ROUND 1 - SCENARIO
Battle Begins 1 September 2020 -
Ending 31 October 2020
03A5. St. Cyr to the Rescue (First Day Only) (26 Turns)
21 May 1809(A) - Napoleon has crossed the Danube in search of the Austrian army. Charles has obliged him by sending five seperate columns crashing down on his bridgehead. With only portions of the IV Corps the Coriscan and his men will have their hands full dealing with the numerous Austrians. St Cyr's division arrive two hours early.
ROUND 2 - SCENARIO
Battle Begins 3 November 2020 -
Ending 30 January 2021
15H_1-10M. Left Flank in Danger 7am to 1pm (36 Turns)
6 July 1809 (H) During the night of the 5th, the Archduke Charles had submitted orders for the III and VI Korps to launch a flanking attack on the French left and destroy the crossing points thus trapping the Army of Germany on the Marchfield. However, other events made this plan untenable but the rigid Austrian command system did not allow for changes of orders and with troops already in camp for the night Charles would have to live with his plan. As the morning dawned the French became aware of an advance on their left flank. The III and VI Korps commenced their maneuver on Napoleon's exposed left flank at around 6am. The assault began sometime near 8am.. Klenau's VI Korps was faced by the small division of Boudet near Aspern which promptly lost its guns and had to retire to protection of the bridgehead area northwest of Lobau Island where the French army had crossed to the Marchfield in May. With nothing in their way Klenau's men swept through Aspern and onto Essling. Meanwhile, Kollowrat's III Corps was taking Breitenlee and supporting Klenau's exposed left flank. Napoleon reacted swiftly to the challenge and sent large portions of Massena's hard pressed IV Corps south to meet the Austrians before they could sweep through more of his rear area. Along with a task force of cavalry, infantry and artillery the French were able to stem the tide. The guns from Labau Island almost single-handedly stopped Klenau's advance. The danger was averted and the Archduke's chance for success in the battle was waning. The lack of cavalry screening by the French had almost cost them a major defeat. Only because of the fllexible French command system that Napoleon had instituted within his headquarters and on the initiative of several of the division commanders was the danger averted. This scenario focuses on the main assault on Aspern and Essling. The III Korps supplies one division to support the attack. (Medium Size Scenario) >
ROUND 3- SCENARIO
Battle Begins 2 February 2021 -
Ending on 15 April 2021
02A1. The Battle of Linz - Coordinated Attack (20 Turns)
17 May 1809 (A) - Prior to the Battle of Aspern-Essling the Allies had captured the bridge over the Danube at Linz and had heavily fortified it. The Austrians seeked draw off some of Napoleon's troops from crossing the river the main Allied army at Vienna so they sent FZM Kollowrat with his corps to attack and if possible destroy the bridge. The Field Marshall used a dangerous strategy to take the position. He would use three columns to converge on the French-Allied position. Timing was crucial but wasn't one of the strong points of the Austrian military machine. With the Wurttemberg VIII Corps under Marshall Vandamme ready to face the Austrians and a division of Saxons under the watchful eye of Bernadotte the Austrian attack would have to do very well to complete its mission. (Small Scenario) The Austrians arrive together giving them a better opportunity for victory.
WAGRAM TOURNAMENT RULES
1. Battles must be played either to the full number of turns, or until a definite result is achieved, in order to be scored for tournament purposes
2. Intentional stalling of a game to influence the end game victory will result in a Major Victory for the stalling player’s opponent.
3. La Grande Armée officers will play the French side. Coalition officers will play the Coalition side.
4. Standard tournament optional rules only. No house rules.
5. Officers will face a different opponent in each round.
6. Officers must complete all three rounds to receive the tournament ribbon.
7. Officers who complete all three rounds will be eligible to win tournament prizes.
8. The victorious player in each round shall submit a graphic image of the End Game Victory Dialog to the Tournament Moderator for tournament record keeping purposes. A copy of the email transmitting this graphic shall be sent to the victorious player’s opponent so that he may verify for the Tournament Moderator that the proposed Victory Result is correct.
9. Game results must be registered by the victorious player in each round in order for those results to be credited to the participating officer’s battle records.
Battles will be played with the Fog of War option selected and the Slider Bar set to dead center. Opponent pairings will be determined by the moderator of the tournament. All questions and any disputes will be handled by the Moderator with all decisions rendered by the Tournament Moderator in such instances being final and binding to all parties.
The victor will receive the victory medal and all those members particiapting will receive ribbon...
And all those participating will be awared double battle points based on the turns completed.
The army with the most points will be awarded the Army Victory medal.
Everyone's game score impacts the outcome for the Army Victory Medal..
Scoring is based on tournament points earned for each battle:
Major Victory - 4 Points,
Minor Victory - 3 Points,
Draw - 2 Points,
Minor Defeat - 1 Point,
Major Defeat - 0 Points...
Points awarded will be totaled at the end of the tournament
victory going to the
Combatant & Army with the most points..
Upon completion of each game, the winner must register the game at:
John Tiller Software (JTS) is once again contributing a game to be awarded to one player... All participants completing all three rounds of the tournament are eligible for a drawing for the game of their choice...
If you would like to purchase multiple titles at once, here's something to consider. For orders of $199.00 or more you can enter the discount code BulkOrders at checkout and a 20% discount will be applied. There is no expiration on this offer.
Discounted Games for $29.95
The First Blitzkrieg, Middle East '67,
Campaign Wagram, War Over Vietnam,
France 14, Renaissance,
Campaign Ozark, The War of 1812,
Spanish Civil War & Tsushima
La Grand Armée
Aldo Miccio 1
Stuart Wilson 0
David Earls 3
Jamie Harmon 1
Yvan Jacob 4
Jacopo Lorenzini 3
Michael Fredel 3
Andrew Boustouler 4
Jim Hall 3
Ross Kennedy 0
Bill Reaves 1
Matthew Waddington 3
Thomas Borling 0
Allan Hearne 1
Ed Blackburn 1
Scott Reed 0
Rob Tokraz 0
La Grand Armée
Jacopo Lornenzini - 10
Michael Fredel - 6
William Reaves - 8
Yvan Pierre Jacob - 7
Andrew Boustouler - 10
Aldo Miccio - 5
Phillip Arsenault - 0
Jamie Harmon - 8
Olivier Bianchi - 5
( Rick Trembley - 12 )
Mark Oakford - 7
Jean J. Cianfarani - 6
Trevor Preston - 1
Bill Cann - 10
Allan Hearne - 4
( Alexander Zaytsev - 12 )
Daniel Canavan - 0
Ed Blackburn - 7
Mark van Hattem - 8
Rob Tokraz - 0
Ross Kennedy - 1
Jim Whitehead - 4
Vladimir Repnin - 0
Thomas Borling - 0
La Grand Armée
Pete Russo - 7
Mark Nelms - 5
Denis Picard - 5
David Earls - 4
David Andrews - 1
Kevin Koch - 2
Russ Dodge - 5
J. Breckenridge - 5
Mark Trowbridge - 6
Stuart Wilson - 5
Gianluca Rossi - 2
Jean J. Cianfarani - 2
Michael Arrett - 9
Giorgio Beacco - 5
Andreas Ranninger - 3
Ian Gillibrand - 2
Jim Hall - 9
Aloyius Kling Sr. - 1
Vladimir Repninr - 0
Duncan Rice -2
Matthew Waddington - 6
Tomasz Tesznar - 7
Scott Reed - 0
Diego Mateos - 7
Lewis Jones - 0
Everyone participating in the tournament
who plays all three rounds till their games completion
is eligible to win either the JTS Game of their choice or
one of the three Wargaming Society T-Shirts by a names drawn from a hat...
NOT A MEMBER OF THE WARGAMING SOCIETY
If you would like to participate in the Wagram Tournament and are not a member...
You can join the Wargaming Society and sign up for the tournament..
Checkout our various Age of Napoleon Armies and find a regiment you would like to command... Interest in other eras... You can join more the one...