Republican Bayonets. Make Your Choice.

Here is where your next nemesis can be found!
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Vladimir Repnin
Posts: 77
Joined: Wed Oct 29, 2014 10:34 pm

Republican Bayonets. Make Your Choice.

Post by Vladimir Repnin » Sat Apr 14, 2018 7:11 pm

Looking for an opponent to play the French side in RBR.
Kaiserlautern. Ostrach. 1st Stockach. Hohenlinden.
The great option of so de luxe dishes for your fanciful treat.
Make your choice, my friend. :gallop:
Last edited by Vladimir Repnin on Wed Sep 19, 2018 2:07 pm, edited 2 times in total.
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Vladimir Repnin
Posts: 77
Joined: Wed Oct 29, 2014 10:34 pm

Re: RBR. Make your choice.

Post by Vladimir Repnin » Fri Apr 27, 2018 5:07 pm

So, where are you, le bieu sabrers ?! :gallop:
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Aloysius Kling Sr
Posts: 360
Joined: Sat Sep 20, 2014 5:25 pm
Location: Altoona, Iowa USA

Re: Republican Bayonets. Make your choice.

Post by Aloysius Kling Sr » Mon Sep 10, 2018 12:07 am

Greetings Vladimir,
If you are still looking for a game please let me know and we can cross swords..
Battle On...
Al

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Vladimir Repnin
Posts: 77
Joined: Wed Oct 29, 2014 10:34 pm

Re: Republican Bayonets. Make your choice.

Post by Vladimir Repnin » Wed Sep 12, 2018 12:52 pm

Jawohl, Euer Exzellenz! :gallop:
I adore RB.

But the same problem as in the case of Marengo, monsieur le general.
And the question is vice versa: are you ready :?:

Votre serviteur -
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Aloysius Kling Sr
Posts: 360
Joined: Sat Sep 20, 2014 5:25 pm
Location: Altoona, Iowa USA

Re: Republican Bayonets. Make Your Choice.

Post by Aloysius Kling Sr » Thu Sep 13, 2018 1:09 am

I will give you a battle with this one too... Tournament rules... and we can play as soon as you send the scenario my way...
Battle On...

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Vladimir Repnin
Posts: 77
Joined: Wed Oct 29, 2014 10:34 pm

Re: Republican Bayonets. Make Your Choice.

Post by Vladimir Repnin » Wed Sep 19, 2018 2:33 pm

I always play with R&H House Rules. :ugeek:
At least, this minimum:

1) No unit stacks on the road march, the exception: Art.battery/Train + Inf.Co./Cav.Sqn. as escort;
2) Cavalry Regiment may move along ways by Squadrons only, and by divisions (2-3 Sqns) elsewhere;
3) no more than 1,300 infantrymen or 250 horsemen in one open space hex (this is the physical limits for a hex space of 100mX100m) ;
4) Infantry may attack with fire on ANY Cavalry from the maximal range only, if the cavalry persist and do not leave their position then Infantry may attack from the minimal range, the exceptions: skirmishers in orchards, woods and towns, and surprise encounters; (we ought to give our Cav. the chance: using its mobility and speed, they could brake contact with the enemy's Inf. and leave its fire zone - just as it could happen in reality)
5) disordered unit may attack/advance with presence of a leader only (Disordered unit is just a mob, and they have not the common will for advancing) .

Salute you,
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Aloysius Kling Sr
Posts: 360
Joined: Sat Sep 20, 2014 5:25 pm
Location: Altoona, Iowa USA

Re: Republican Bayonets. Make Your Choice.

Post by Aloysius Kling Sr » Wed Sep 19, 2018 3:38 pm

Sorry Vlad,
Not for me... I hope someone comes to the table and gives you a game...
Battle On...
Al

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