Rise of Prussia Gold is the new and improved version of AGEODs Seven Years War (1757-1763) game set in Europe. This hugely detailed strategy game was initially released by AGEOD in 2010 and the Gold version adds numerous improvements and additional scenarios that take the game to the next level.
The original game is set during the age of famous king Frederick II, featuring Prussia and her allies in her grand fight against the Coalition led by Austria with France, Russia, Sweden and the Empire.
The Gold version includes 3 new scenarios. Two cover the key moments of the Prussian intervention during the War of Austrian Succession (1740-1748), where king Frederick II fought on the battlefield for the first time. The third is a 4-players campaign of the 1757 to 1763 years has been included to enhance competitive gameplay experience.
For anyone who already has the base game Rise of Prussia, a small upgrade kit can be purchased instead of buying the full game.
BASE GAME FEATURES Over three hundred new leaders (some with individual portraits) and over 300 different units. 10 Scenarios - 1 short Battle Scenarios Saxony 1756 to enter the game - 5 Annual Campaigns Scenarios, for each of 1757, 1758, 1759, 1760 and 1762 (extendable from one year to full war end of 1763 - duration play) - 1 Grand Campaign Scenario 1756-1764 with 176 turns - 3 Tutorial Scenarios Map Area: all of Germany and vicinity covered, with over 1000 different regions, giving a lot of room for manoeuvres. Streamlined command system based on the hierarchy system seen in American Civil War and Napoleons Campaigns, allowing for historical army command, organization, and structure New Events (according to scenarios) and wide set of options for you to customize your strategy (including a new multi-choice events system) New Easy to Play Construction Mode. New functionality to find your armies and see your supplies and assets Widely extended 86 pages manual. GOLD EDITION FEATURES Over two hundred new leaders (with individual portraits) for the War of Austrian Succession New unit graphics New Scenarios - 1741 Maria-Theresa At Bay (Second Silesian War) - 1744 The Empire Strikes Back (Second Silesian War) - four-players Grand Campaign Scenario 1757-1763 New Feature - Regional Decision Cards: these allow you to interact with the game by playing decision cards on the map. The system has been developed and improved from other AGEOD titles, and all existing scenarios have been updated with them, New Map Filters, to allow you to check weather and terrain, More unit features to better represent 18th century siege warfare Two-years of game improvement and updates included (the game has all latest patches and changes included)
“For Liberty !” is a turn based strategy game covering the American Revolutionary War from 1775 - 1783 and the Hungarian Rakoczi Independence War - the eastern theater of the War of Spanish Succession from 1703 to 1711.
You can command as many or as few of your forces as you want. Commands for troops range include attack, recon, retreat, train, rest, pillage, siege enemy forts, fortify important locations. You are responsible for paying and supplying your troops as well. Political decisions and foreign aid are simulated by an influence system that you can use to change the strategic situation. Use your influence to recruit temporary militia, insurgent regiments, or Indian (Native American) warriors that can augment your force. The fleet can be used to transport your troops to hard to reach locations where you can surprise the enemy. You can support your operations with the cannons of your fleets. There are 16 unit types of 5 nations included, each in authentic uniforms. All units in the game are large, animated figures. Each turn covers one week of real time.
For Liberty ! will make you truly understand how long and hard warfare was in the 18th century.
Campaign editor - create your own fictional or historical campaign.
9 Campaigns and an all new bonus campaign giving Players 10 total campaigns.
Minimap, bigger and more varied battlefields in tactical battles.
Detail 3D rendered of maps and units.
Large map of the East Coast of North America / Central Europe with more than 3000 hexes.
Improved fatigue system in tactical battles.
AI enhancements on both the strategic and tactical levels. Turn based gameplay both on the strategic and tactical level.
Manage important resources: recruits, horses, muskets, cannons, money and supply.
Detailed political systems that allow the player to influence political decisions.
Random events such as pirates, epidemics, betrayals, fires and many others
. 400 historical leaders.
Leaders are rated and can have up to three 3 special abilities with over 16 to choose from.
16 different unit types: dragoon, infantry, rifleman, militia, indians, hussars, etc.
7 stances on the strategic map: defense, attack, rest, siege, retreat, routed and training.
4 kind of formations on the tactical map: skirmish, column, line and routed.
Realistic depiction of battles, units will not fight to the last man, battles are won by routing the enemy army from the field.
Towns can be pillaged to gain supply at the cost of losing production.
Multiplayer capability: hot-seat, PBEM and TCP/IP.
Players can select basic ruleset for new players and advanced ruleset for veterans.
Players can select between 3 different difficulty levels.
Birth of America is an American Revolutionary War/French and Indian War grand strategy title based on a simultaneous monthly turn style of play. Birth of America is already being hailed as a complete and detailed simulation of the two most important wars in Colonial America but with a simple and elegant new simultaneous turn-based engine. Players issue orders to their units during the order phase and then enter a collision phase where the orders of both sides are executed simultaneously on a daily basis until the month has elapsed. Covering the period from 1755 to 1783, in Birth of America you will have the chance to command forces during the French and Indian War and, of course, the American Revolutionary War. Scope of the game covers all of North America (Florida to Quebec and New England to Mississippi) which are portrayed by over 700 accurately drawn provinces. Every province is meticulously crafted through a great diversity of terrain, climates, and civilization levels to represent the unique strategic situation presented by the geography of each region.
Players have the ability to control most the military action in their nation like drafting forces, building forts and depots, sieges and blockades, raiding enemy settlements and battles, both on land and at sea. However, political aspects of the conflict (especially during the War of Independence) are also taken into account. Political power plays can have significant impacts on various aspects of the game’s strategic situation. Things like militia levies, the opinions of one’s minister in the homeland, and rebels and Tories shifting loyalties can all help or hurt your quest for victory.
10 different scenarios covering both the French & Indian War and the American War of Independence
Scenarios range in length from a few months to almost 9 years
Over 700 provinces, with a great diversity of terrain, climates and civilization levels.
Over 100 historical leaders at your command. Troop types include dragoons, siege artillery, rangers, marines, ships of the line and lake flotillas over ninety different units in all
Troops are controlled at the regiment level and can be arranged into various needed detachments. Naval units come in the form of warship squadrons and flotillas. You can also manage supply wagons, water transport, forts and depots
Troops will lay siege to forts and towns or go for the quick and costly direct assault.
Weather effects troop movement, attrition and combat
A unique hand-made graphical design and work that reminds players of the boardgame spirit and quality handicraft of the 18th Century ... and many more!
Birth of America II: Wars in America 1750-1815 is the expanded reprise of veteran developer AGEOD’s acclaimed first release, which allows players to command either side of the conflicts before, during and after the American War for Independence between 1636 and 1815. Apart from the engaging turn-based strategy play that has been expanded and vastly improved over the original, Birth of America II includes major new features like an improved and expanded map including the Mississippi River, new European off-map boxes (France, Great Britain, Spain, Holland) and more.
Birth of America II also comes packed with over 100 new leaders and units, new orders, new abitlities, several new scenarios including Fallen Timbers (1791-1794), Great Lakes (1813), New Orleans (1815) and full campaigns on the French and Indian War, the American Revolutionary War and the War of 1812, and new Political, Economic and Diplomatic options!
A new replay feature that allows the player to review any turn that theyve played for in-depth After Action Reports or to track progress in detail! New cohesion system (based on AGEODs American Civil War/Napoleons Campaigns model) which has a large and more realistic impact on combat. Brand new concept of Engagement Points, allowing options for armaments purchases, political, economic and diplomatic options. An improved and expanded map including the Mississippi River, new European off-map boxes (France, GB, Spain, Holland) and more. New orders (e.g. spiking the guns, surrender with the Honour of War, remove leader, distant unload from ships). New updated rules (e.g. combat, Indians, minutemen, blockade, privateers, naval transport, German mercenaries, etc...) A challenging Foreign Entry competition system which will allow players to struggle in the race for the French Intervention. Over a hundred new leaders and units. Several new scenarios including Fallen Timbers (1791-1794), Great Lakes (1813), New Orleans (1815), and full campaigns on the French and Indian War, the American Revolution and the War of 1812... and more Improved AI