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THE TOURNAMENT CODE

The purpose of this tournament is to provide a registered TWS event in which players can gather and engage each other in entertaining combat. It is intended to be a fun way for members to interact, meet other members who they may never have met, and strengthen the bonds between the officers across our society. Officers participating in this tournament are to conduct themselves with honor at all times, remaining respectful of their opponents and abiding by the rules outlined herein. This tournament is intended to be a fun, social event of learning and interaction among the fine officers that we have in TWS.

TOURNAMENT STRUCTURE

This tournament is designed simply to have fun. The tournament will consist of two rounds of play and possibly a third round. Opponent pairings will be determined by a roll of the dice for the first round.
Round 1: Players start at 0 points. Playing two mirror games. For each game result, players add a set amount of points based on their victory level: Major Victory=50, Minor Victory=40, Draw=30, Minor Defeat=20, and Major Defeat=10 points. Players who do not finish a game receive 0 points for that game and the winner gets 40 points for a Minor Victory. Giving points for Draws will make the tournament more competitive. While these points are used to determine the winner of the tournament, they will also be added to each officer’s overall Battle Points used for promotions within the ranks.


Round 2: The players for Round 2 will be divided into categories as follows: Players with 2 Victories (Major or Minor), Players with two Defeats (Major or Minor), Players with two Draws, Players with one Victory and one Draw or Defeat. If there is an odd number of players in any given category (i.e. three players in one category and five players in another), one player from each category will have to face a player from another category. In this event, the two players who are the closet in overall points will be paired against each other.  For example; In the first category, two players have 2 Major Victories (100 pts each), one player has a Major Victory and a Minor Victory (90 pts) and two players have 2 Minor Victories (80 pts) for a total of five players. In the second category, one player has 2 Minor Defeats (40 pts) and two players have 2 Major Defeats (20 pts each) for a total of three players. Randomly select one of the players with 80 pts and match them with the player who has 40 pts. This should make Round 2 more competitive,as well as reducing the likelihood of multiple players finishing with the same points.

Round 3 (if necessary): In the event multiple players finish with the same number of points after Round 2, those players will move on to Round 3 using the same concept as outlined above. If there are an odd number of players for Round 3, a surrogate player will be selected to serve as the opponent for the unpaired player. If multiple players from Round 3 are still tied, the actual scores from the final battle in Round three will be used to determine the winner. This only requires tracking the actual scores of the last battle of Round 3 if necessary. 

Only the JTS/HPS (to be determined) will be used! Aloysius Kling Sr. will moderate the tournament. He will assign opponents and games. All questions and any disputes will be handled by the Moderator with all decisions rendered by the Tournament Moderator in such instances being final and binding to all parties.

OPTIONAL RULES

All battles will be played with the Fog of War option selected, the Slider Bar set to dead center, and the Optional Rules selected as follows:

TURN AROUND TIMES FOR MATCHES

Round 1 of the tournament will start on September 11, 2017, and will end on November 11, 2017. Round 2 will start on November 18, 2017 and end on January 29th, 2018. If Round 3 is needed, it will start on February 1, 2018 and end on April 30, 2018. The stated deadlines for each round must be met WITHOUT EXCEPTION. Any match results which are not submitted to the Tournament Moderator by the deadline for each round will not be scored for tournament purposes.

RESULTS SHOULD BE SENT TO:

Aloysius Kling Sr

TOURNAMENT AWARDS

Each member who participates in the tournament will receive a tournament ribbon and bonus Battle Points based on their tournament scores. In addition, the Victor and Runner-up will each receive atournament medal. Participation is considered completing both Rounds 1 and 2. You do not have to finish the game to the last turn. If you feel that you have lost in the first few turns, feel free to tell your opponent that you surrender! Just remember that BOTH players must send an Email to the moderator informing him of the End Game Result.
* * * * * * *

Victory Medals
Union Army - Confederate Army

Participation Ribbon

Whatever Your Resolve
Essays on Stonewall Jackson
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An added bonus to one Union
and Confederate Officer
with the highest score for their Army.

Game Selection

Greetings From Tournament Heaquarters,

We are doing something very different for this tournament! You pick the game you wish to play, and we will match you with another member picking the same game. Once two members are matched up, they can pick from any of the three scenarios on the list. Those players moving to Second Round can change games if they wish. If you are playing the same game as the first round you cannot play any scenario a second time. If we have no clear victor upon the completion of the second round of play, we will move on to the Third Round. Again no one can play the same scenario twice. Please note that you will be playing mirror image games simultaneously. You will still need to register the games online to optain credit for your victories and defeats as part of your club record. The registration of your games will have no impact as far as Tournament Scoring is concerned. We will only be tracking victories, draws and defeats for tournament purposes.

Send an email to Aloysius Kling Sr your game selection and we will match you up with an opponent wanting to play the same game. You may be asked to select another game if we do not have an even number of members wishing to play the game you selected.

Overland: Scenario: 211-640510_PoRiver_11kj.scn - 21 Turns

Overland: Scenario: 112-640505_Warren's_Attack_A1.scn - 12 Turns

Overland: Scenario: 306-640524_Strike Them a Blow_A1.scn - 22 Turns

*****

Gettysburg: Scenario: 006. The Raid, June 29, 1863 (var. 13).scn - 13 Turns

Gettysburg: Scenario: 1.3.1 Cavalry East - July 3rd Gettysburg.scn - 19 Turns

Gettysburg: Scenario: 290.Rebel Infestation(var.9).scn - 18 Turns

*****

Chancellorsville: Scenario: 055C_May2nd 3pm Small Map.scn - 16 Turns

Chancellorsville: Scenario: O74C_Salem Church May 3rd.scn - 12 Turns

Chancellorsville: Scenario: 085C_Battle of Bank's Ford May4th.scn - 21 Turns

*****

Chickamauga: Scenario: 029SR_McCown Attacks(H).scn - 12 Turns

Chickamauga: Scenario: 001P_Perryville(H).scn - 15 Turns

Chickamauga: Scenario: 055 Chick_Horseshoe Ridge(H).scn - 18 Turns

*****

Antietam: Scenario: 053 CM_Cedar Mountain.scn (Historical) - 21 Turns

Antietam: Scenario: 001 1 Br_Blackburns Ford.scn - 21 Turns

Antietam: Scenario: 012 Br_Henry Hill.scn - 12 Turns




Greetings to all non-members of the Wargaming Society.
If you are interested in participating in this tournament join us at
www.wargamingsociety.com
All are welcome to play games, make new friends and have fun!